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 Post subject: Reo Hokori's Updates
PostPosted: Thu Oct 17, 2019 5:05 pm 
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Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Name: Reo Hokori
Age: 23
Gender: Male
Height: 6'3
Weight: 225 lbs
Rank: Jonin
Title(s): n/a
Element(s): Earth, Dust
Bloodline: Hokori/Dust

Image

Characteristics

Personality
Reo is gruff and stern, surprisingly insightful and observant, kind to his people and ruthless with his enemies. He has an independent wild streak that causes him to come into conflict with authority yet he is loyal to Iwagakure through and through.

Quirks
Reo is vain and trains his body as much for aesthetics as for combat. He is also a deep thinker and is often contemplating a bit of poetry or a shogi problem. He fancies himself an amateur poet - but he's really bad.

Story Thus Far:
A summary of the events through which my character has lived is issued here.

Points
Total Experience: 4000
Total Renown: 250

Experience: 600
Renown: 250


Equipment
5 Flash Bombs, 6 Explosive tags

This is my character's custom item thread.

House
Archives
Garden

Trained Techniques
S-Rank Techniques
  • Detachment of the Primitive World
    Name: Dust Release: Detachment of the Primitive World Technique

    Alternative Name(s): Particle Style: Atomic Dismantling Jutsu, Genkai Hakuri

    Classification: Ninjutsu

    Complexity: S

    Clash Rank: S+

    Element: Jinton

    Description: This is the Jinton technique used by members of the Hokori clan who have inherited the capability to perform Dust Release. At its basics, the technique turns Dust Release chakra into a geometric shape, and then sends it outwards, either as a beam or a projectile. It can be manifested in one of two basic forms:

    BEAM FORM: This long range cylindrical volume is 2m in diameter and projects rapidly from the user’s hands

    CUBE FORM: This can be a cube or other platonic solid approximately 2m across which flies forth to a point designated by the user and then disintegrates everything within its volume.

    This technique eliminates everything within its boundary be it flesh, matter, or energy. The diameter of either form may be increased by 1m for every 2 additional chakra added to the base cost. This technique clashes at one rank higher than S. This technique must be formed before being released which results in a delay during which the user is vulnerable to interruption. There is no resisting the damage from this technique as everything within its volume is simply deleted from existence.

    Range: Extreme (8)

    Hand Seals: Rat → Boar → Snake (4)

    Parameters: 2m AoE High Speed Projectile (6)

    Benefits: Devastate (20), Pervasive (2), Sunder: Masterwork (15)

    Drawbacks: Casting Delay, Formation (-1)

    Cost: 54+
A-Rank Techniques
  • Antlion Technique
    Name: Earth Release: Antlion Technique

    Alternative Name(s): Doton: Arijigoku no Jutsu, Earth Style: Antlion, Ninja Art: Antlion Jutsu

    Classification: Ninjutsu

    Complexity: A

    Clash Rank: N/A

    Element: Doton

    Description: By forming a large pit, this technique pulls everything in and around the center underground. Those without Earth Release, [You're Breathtaking], [Extensive Fitness Training], or some other way to break free will likely find themselves trapped underground and will proceed to take damage. Damage from this technique is only done in subsequent posts that the victim finds themselves trapped.

    Range: 30m (4)

    Hand Seals: Ram, Snake (5)

    Parameters: 15m AoE Radius, 35 Damage (7)

    Benefits: Medium (-2), Terraforming (10)

    Drawbacks:

    Cost: 24
    Earth Dragon Bullet
    Technique Name: Earth Style: Earth Dragon Bullet

    Alternate Name(s): Earth Dragon Bomb, Doryuudan

    Classification: Ninjutsu

    Complexity: A

    Clash Rank: A

    Element: Earth

    Description: Spawning forth from a preexisting source of mud, the user creates a large dragon's head, which breaths out a torrent of mud bullets as projectiles to batter an enemy. This technique requires a preexisting mud source, not just an earth or stone source, to be used.

    Range: 50m (5)

    Hand Seals: Ram → Horse → Dragon (4)

    Parameters: AoE 1 ft. Linear Projectiles (0), Volley (5), 100 Damage (20) [20 Damage w/ Partial Damage]

    Benefits: Medium (-2), Partial Damage (-5)

    Drawbacks: N/a

    Cost: 27

    Earth Release: Bedrock Coffin
    Name: Earth Release: Bedrock Coffin

    Alternative Name(s): Doton: Ganban Kyū, Earth Style: Stone Plate Coffin

    Classification: Ninjutsu

    Complexity: A

    Clash Rank: N/A

    Element: Doton

    Description: The user creates large walls of rock that move around and in on their opponent, crushing them.

    Range: 50m (5)

    Hand Seals: Rat, Snake (5)

    Parameters: 4m Animate Projectile (7), Volley (5), 100 Damage (20)

    Benefits: Medium (-2), Partial Damage (-5)

    Drawbacks:

    Cost: 35
    Earth Release: Moving Earth Core
    Name: Earth Release: Moving Earth Core

    Alternative Name(s): Earth Style: Mobile Core

    Classification: Ninjutsu

    Complexity: A

    Clash Rank: N/A

    Element: Earth

    Description: You adjust the height of of section of earth within the technique's range that is between 2m and 25m in size. You may choose to raise or lower this section of earth, up to a maximum height or depth of 25m. Your hands must touch the ground to use this ability.

    Range: Very Long (7)

    Hand Seals: Hare → Ram → Snake → Hare → Ram → Snake → Palms to Ground (0)

    Parameters: 2-25 meters (0 - Terraforming)

    Benefits: Terraforming (10), Medium (-2)

    Drawbacks: Casting Delay (-1)

    Cost: 14
    Swamp of the Underworld
    Name: Earth Release: Swamp of the Underworld 土遁・黄泉沼­ (Doton: Yomi Numa)

    Alternative Name(s): Earth Style: Dark Swamp

    Classification: Ninjutsu

    Complexity: A

    Clash Rank: N/A

    Element: Doton

    Description: The user transforms a surface into chakra-infused sticky mud. Anyone touching the surface is slowly sucked into it. The surface affected need not be the ground or even horizontal.

    Range: 100m (7)

    Hand Seals: Boar -> Tiger (5)

    Parameters: N/a

    Benefits: Persistent (5), Restrain Masterful (6), Terraforming (10)

    Drawbacks: N/A

    Cost: 33

    Wild Lion's Mane
    Name: Wild Lion's Mane Technique

    Alternative Name(s): Ranjishigami no Jutsu, Art of the Raging Lion's Mane

    Classification: Ninjutsu

    Complexity: A

    Clash Rank: N/A

    Element: N/A

    Description: By sending chakra to their head, the user manipulates the growth and movement of their hair. The hair grows as hard as steel and can be bundled to increase it's strength and power. When striking with this technique the hair takes the form of a lion's mouth, giving it it's name.

    Range: 15m (3)

    Hand Seals: Snake (Seal Override)

    Parameters: 30 Damage (6)

    Benefits: Chakra Flow (2), Manipulation (5), Medium (-2), Restrain Heroic (9), Upkeep (3)

    Drawbacks:

    Cost: 27
B-Rank Techniques
  • Earth Barrier: Earth Prison Dome of Magnificent Nothingness
    Name: Earth Barrier: Earth Prison Dome of Magnificent Nothingness

    Alternative Name(s): Doton Kekkai: Dorō Dōmu, Earth Style Barrier: Earth Dome Prison

    Classification: Ninjutsu

    Complexity: B

    Clash Rank: N/A

    Element: Doton

    Description: The user creates a dome of earth around their target(s) by slamming their hands into the ground. The walls are filled with chakra, quickly repairing any damage done to the dome. The user can maintain contact with the dome in order to absorb chakra from those inside if they possess the [Chakra Absorption] Trait.

    Range: 10m (2)

    Hand Seals: Dog, Snake (5)

    Parameters: AoE 25m Radius (4), 65 Durability (13)

    Benefits: Medium (-2), Persistent (5)

    Drawbacks: Casting Delay (-1), Immobilize Self (-5)

    Cost: 26, 21 if maintaining contact
    Earth Shadow Clone Technique
    Technique Name: Earth Shadow Clone Technique

    Alternate Name(s): Earth Release: Shadow Clone, Earth Release: Mud Clone, Mud Clone Technique, Doton Kage Bunshin

    Classification: Ninjutsu

    Complexity: B

    Clash Rank: N/a

    Element: Earth Release

    Description: You create a clone of yourself. This clone has your stats and acts independently of yourself. You pay the technique cost for each clone you create. You split your remaining stamina evenly between yourself and every clone that has been created. A clone is dispersed after a solid hit received, receiving no Durability from its Constitution score. However, one can cause an Earth Shadow Clone to reform from mud upon taking significant damage by expending 10 SP (paid for by the clone). If the clone would be entirely destroyed in some fashion, it does not regenerate. When a clone is dispersed, you learn any information that it learned. A clone cannot leave the country forum that you are in.

    Range: Self (0)

    Hand Seals: Technique Unique Seal (Seal Override)

    Parameters: Heals Significant/Debilitating Wounds (10)

    Benefits: Autonomous Construct (10), Persistent (5)

    Drawbacks: N/a

    Cost: 25


    Earth Style Wall
    Technique Name: Earth Style Wall

    Alternate Name(s): Earth Release: Earth-Style Wall, Mud Wall, Doryuuheki

    Classification: Ninjutsu

    Complexity: B

    Clash Rank: B

    Element: Earth

    Description: The user gathers chakra inside their mouths, which they spit out as a line of mud. This mud quickly solidifies, rising from the ground as a great wall of earth. The wall created this way is coated with chakra, making it more durable than traditional earth and rock. Alternatively, the user can cause the technique to rise from preexisting earth, which lowers the cost of the technique by its Medium value. The user can create the wall anywhere within a short distance of themselves, as reflected by the technique's Range. The user can reduce the cost of this technique further by reducing the cost by 1 for every 2m removed from the technique's height when used, to a minimum of 5m.

    Range: 5m (1)

    Hand Seals: Tiger → Hare → Boar → Dog (2)

    Parameters: 10m Width, 20m Height AoE (13), 50 Durability (10)

    Benefits: Persistent (5), [Medium (-2)]

    Drawbacks: Casting Delay, forming (-1)

    Cost: 30/28
    Needle Jizo
    Name: Needle Jizō

    Alternative Name(s): Hari Jizō, Ninja Art: Needle Jizo

    Classification: Ninjutsu

    Complexity: B

    Clash Rank: N/A

    Element: N/A

    Description: The user grows their hair with their chakra and then hardens it. The hair is shaped into spikes that are as sharp as metal weapons. The hair wraps around the user and can be utilized as armor.

    Range: 5m (1)

    Hand Seals: Tiger, Horse, Boar, Ram, Rat, Snake

    Parameters: Sustained, +15 Armor (12), 40 Damage (24)

    Benefits: Upkeep (3), Medium (-2)

    Drawbacks: Immobilize Self (-5)

    Cost: 33

    Shadow Clone Technique
    Technique Name: Shadow Clone Technique

    Alternate Name(s): Kage Bunshin

    Classification: Ninjutsu

    Complexity: B

    Clash Rank: N/a

    Element: N/a

    Description: You create a clone of yourself. This clone has your stats and acts independently of yourself. You pay the technique cost for each clone you create. You split your remaining stamina evenly between yourself and every clone that has been created. A clone is dispersed after a solid hit received, receiving no Durability from its Constitution score. When a clone is dispersed, you learn any information that it learned. A clone cannot leave the country forum that you are in.

    Range: Self (0)

    Hand Seals: Technique Unique Seal (Seal Override)

    Parameters: N/a

    Benefits: Autonomous Construct (10), Persistent (5)

    Drawbacks: N/a

    Cost: 15
C-Rank Techniques
  • Genjutsu Release
    Technique Name: Genjutsu Release

    Alternate Name(s): Genjutsu Kai

    Classification: Chakra Flow

    Complexity: C

    Clash Rank: N/a

    Element: N/a

    Description: You disrupt the chakra flow within yourself or an ally that you touch. This frees the target from genjutsu effects that they are under. The cost of this technique is equal to half the cost of the genjutsu itself.

    Range: Self (0)

    Hand Seals: Ram (Seal Override)

    Parameters: N/a

    Benefits: N/a

    Drawbacks: N/a

    Cost: X (Cost Override)

    Hiding Like a Mole Technique
    Name: Earth Release: Hiding Like a Mole Technique

    Alternative Name(s): Earth Style: Hiding Mole, Earth Style: Hidden Mole Jutsu

    Classification: Ninjutsu

    Complexity: C

    Clash Rank: N/A

    Element: Earth

    Description: This technique allows the user to burrow underground, their chakra transforming the earth into a fine sand that they then travel through. This technique also gives the user a limited sensory ability – they can tell whether they’re going up or down (and likewise side to side) by tuning in to the magnetic poles of the earth. They also can sense movement going on around them at a 10 meter radius AoE.

    Range: Self (0)

    Hand Seals: Tiger -> Boar -> Dragon -> Tiger -> Ox -> Snake (0)

    Parameters: Sustained

    Benefits: Upkeep (3), Stealth (5), Medium (-2)

    Drawbacks: N/A

    Cost: 6
    Earth Flow River
    Technique Name: Earth Style: Earth Flow River

    Alternate Name(s): Earth Style: Great Mud River, Doryuu Taiga

    Classification: Ninjutsu

    Complexity: C

    Clash Rank: C

    Element: Earth

    Description: The user causes the area infront of them to erupt in a torrent of mud, pushing any people or objects in the path of the mud in a specific direction, while also dealing damage. While the technique only lasts for a single post, the mud produced by it remains, creating a potential Medium for associated techniques, such as Earth Dragon Bomb.

    Range: 10m (2)

    Hand Seals: Tiger → Hare → Boar (4)

    Parameters: 5m Cone AoE (3), 30 Damage (6)

    Benefits: Persistent (5), Push Masterful (6)

    Drawbacks: N/a

    Cost: 26
    Hair Needle Senbon
    Name: Hair Needle Senbon

    Alternative Name(s): Kebari Senbon, Ninja Art: Needle Senbon

    Classification: Ninjutsu

    Complexity: C

    Clash Rank: N/A

    Element: N/A

    Description: The user shoots a large number of projectiles made of hardened hair at their enemies.

    Range: 10m (2)

    Hand Seals: N/A

    Parameters: Bullet-Sized Linear Projectile (-2), Volley (5), 50 Damage (10)

    Benefits: Chakra Flow (2), Medium (-2), Partial Damage (-5)

    Drawbacks:

    Cost: 10
    Sensory Technique
    Technique Name: Sensory Technique

    Alternate Name(s): Sensing Technique, Kanchi no Jutsu

    Classification: Sensory

    Complexity: C

    Clash Rank: N/a

    Element: N/a

    Description: Can sense the location of targets, their amount of chakra (as represented by their Stamina), the amount of chakra used in any technique, as well as the active use of chakra. You can passively sense when a target with Legendary Stamina enters the range of this technique, even when it is not active. If you have [Advanced Chakra Control] in the sensory class of techniques, you can perform this technique without its hand seal.

    Range: Self (0)

    Hand Seals: Ram (Seal Override)

    Parameters: Area of Effect 300m Radius (Cost Override)

    Benefits: Upkeep (3)

    Drawbacks: N/a

    Cost: 3 (Cost Override)
D-Rank Techniques
  • D-Ranks here
[/spoiler]
E-Rank Techniques
  • Body Flicker Technique
    Name: Body Flicker Technique

    Alternative Name(s): Shunshin no Jutsu

    Classification: Ninjutsu

    Complexity: E

    Clash Rank: N/A

    Element: N/A

    Description: The user concentrates chakra, then uses it to move at high speeds, covering larges distances in the blink of an eye. The amount of chakra required changes depending on distance. This technique can only be used for single, straight-line, non-attack movements.

    Range: Self (0)

    Hand Seals: Tiger (Hand Seal Override) (0)

    Parameters: +1 tier boost to Reflex (10), Instant

    Benefits:

    Drawbacks:

    Cost: 10
    Transformation Technique
    Name: Transformation Technique

    Alternative Name(s): Henge no Jutsu

    Classification: Ninjutsu

    Complexity: E

    Clash Rank: N/A

    Element: N/A

    Description: The user transforms themselves into something else. This can be any object, including animals, plants, and other people. Transformation is often used to gather intelligence and pass unnoticed, or in combat, to confuse an enemy to gain an advantage. This transformation is physical in nature, meaning that the user takes the physical appearance of whatever they transform into. While transformed into another person, the user may reuse this ability to immediately change their appearance again, which allows them to continue to conceal their identity. The transformation is only as good as the user, meaning that the user must accurately transform themselves, as an observant opponent will notice minute flaws in an imperfect disguise. Even a properly disguised shinobi will give themselves away if they act in an aberrant manner.

    Hand Seals: Dog->Boar->Ram (4)

    Parameters:

    Benefits: Upkeep (3)

    Drawbacks:

    Cost: 7


This is my character's custom technique thread.

Attributes
Strength: Average
Constitution: Proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: average
Ranged Skill: Ninjutsu: average
Finesse Skill: Handseals: average

D-rank Traits: Sensory, Expansive Sensory, Elemental Affinity: Earth, Chakra Control, Nocturnal, Evasive, Sidestep, Quick Recover, Toughness
C-rank Traits: Shinobi-Iri, Chakra Suppression, Kuchyose, Pivot, Advanced Chakra Control:Jinton
B-rank: Precognition, Advanced Element: Jinton/Dust Release
A-rank:
S-rank:

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


Last edited by Reo Hokori on Tue Nov 12, 2019 1:39 pm, edited 4 times in total.

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 Post subject: Re: Reo Hokori's Updates
PostPosted: Thu Oct 17, 2019 5:26 pm 
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Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Type of Update: Buying Traits
Description: buying the following traits

Rank D
[Toughness]

Rank C
[Advanced Chakra Control] (Jinton)

Rank B
[Advanced Element: Jinton - Dust Release]

100+300+500 = 900xp spent

Link: (N/A)

Experience: 1500 ==> 600
Total Experience: 4000==> 4000

Renown: 250
Total Renown: 250

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Thu Oct 17, 2019 5:29 pm 
Offline
User avatar

Joined: Thu Oct 10, 2019 7:54 pm
Posts: 183
Quote:
Type of Update: Buying Traits
Description: buying the following traits

Rank D
[Toughness]

Rank C
[Advanced Chakra Control] (Jinton)

Rank B
[Advanced Element: Jinton - Dust Release]

100+300+500 = 900xp spent

Link: (N/A)

Experience: 1500 ==> 600
Total Experience: 4000==> 4000

Renown: 250
Total Renown: 250
Image


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Fri Oct 18, 2019 2:50 pm 
Offline
Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Type of Update: war mode, tech claim
Description: setting status to war mode, retroactive for one post if possible

I’d also like to train detachment of the primitive world jutsu
Link: viewtopic.php?f=439&t=15330

Experience: 600
Total Experience: 4000

Renown: 250
Total Renown: 250

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


Last edited by Reo Hokori on Tue Oct 22, 2019 10:26 am, edited 1 time in total.

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 Post subject: Re: Reo Hokori's Updates
PostPosted: Mon Oct 21, 2019 10:12 am 
Offline
Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Bump

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Tue Oct 22, 2019 10:01 am 
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Joined: Thu Oct 10, 2019 11:58 pm
Posts: 34
Birthday cp is currently not a thing, sorry, I'll need you to edit that out :V. You start with B-rank techniques, no need to update this. Keep in mind, however, any future B rank techs you might learn/stumble upon (generally customs) will require you to train it ic'ly.


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Tue Oct 22, 2019 10:27 am 
Offline
Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Ok, edited

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Tue Oct 22, 2019 12:47 pm 
Offline

Joined: Thu Oct 10, 2019 11:58 pm
Posts: 34
Quote:
Type of Update: war mode, tech claim
Description: setting status to war mode, retroactive for one post if possible

I’d also like to train detachment of the primitive world jutsu
Link: viewtopic.php?f=439&t=15330

Experience: 600
Total Experience: 4000

Renown: 250
Total Renown: 250
Approved! Enjoy c:


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Wed Oct 23, 2019 12:56 pm 
Offline
Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Type of Update: xp claim
Description: 55 xp from the following 6 posts:

1 solo flashback post 10/19/19 +5
viewtopic.php?f=439&t=15330
2 solo realtime posts 10/22/19; 10/23/19 +20
viewtopic.php?f=439&t=15330
viewtopic.php?f=390&t=15335
3 social posts +30
viewtopic.php?f=444&t=15231

Experience: 655
Total Experience: 4055

Renown: 250
Total Renown: 250

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Wed Oct 23, 2019 1:07 pm 
Offline
User avatar

Joined: Thu Oct 10, 2019 7:54 pm
Posts: 183
Quote:
Type of Update: xp claim
Description: 55 xp from the following 6 posts:

1 solo flashback post 10/19/19 +5
viewtopic.php?f=439&t=15330
2 solo realtime posts 10/22/19; 10/23/19 +20
viewtopic.php?f=439&t=15330
viewtopic.php?f=390&t=15335
3 social posts +30
viewtopic.php?f=444&t=15231

Experience: 655
Total Experience: 4055

Renown: 250
Total Renown: 250
Note that the two times you used Detachment in this don't count toward signature ninjutsu or anything else of that sort.
Image


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Sun Oct 27, 2019 2:10 pm 
Offline
Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Type of Update: xp claim, resource claim
Description: 20 xp from the following 4 solo flashback posts:

10/24,25,27,28/19 4x5 = 20xp
viewtopic.php?f=439&t=15330&p=156899#p156899

50 resources from my Garden
(Total Resources 0=>50)

Experience: 675
Total Experience: 4075

Renown: 250
Total Renown: 250

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Tue Oct 29, 2019 5:30 am 
Offline
User avatar

Joined: Tue Oct 15, 2019 3:47 pm
Posts: 41
Quote:
Type of Update: xp claim, resource claim
Description: 20 xp from the following 4 solo flashback posts:

10/24,25,27,28/19 4x5 = 20xp
viewtopic.php?f=439&t=15330&p=156899#p156899

50 resources from my Garden
(Total Resources 0=>50)

Experience: 675
Total Experience: 4075

Renown: 250
Total Renown: 250
Image


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Mon Nov 04, 2019 8:57 pm 
Offline
Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Type of Update: xp claim, resource claim
Description:

flashback solo posts
10/29,30,31/19 3x5 = 15xp (also trained owlbear brute summon on 10/31)
Present solo post
11/04/19 10xp (also trained owlbear swift steed summon)
viewtopic.php?f=439&t=15330&p=156899#p156899

8 mission posts + mission reward
viewtopic.php?f=439&t=15358 160xp +15 renown

Monthly Quiz 1 + my birthday 10/18
viewtopic.php?f=312&t=15415 60xp
Monthly Quiz 2
viewtopic.php?f=312&t=15416 40xp

(total 285xp, 15renown)

50 resources from my Garden
(Total Resources 50=>100)

Experience: 960
Total Experience: 4360

Renown: 265
Total Renown: 265

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Tue Nov 05, 2019 12:27 am 
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Joined: Thu Oct 10, 2019 11:58 pm
Posts: 34
approved


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Mon Nov 11, 2019 9:24 pm 
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Iwa Jonin
Iwa Jonin
User avatar

Joined: Fri Apr 12, 2019 2:33 pm
Posts: 327
TotalExp: 0
Renown: 0
Mode: War Mode
Type of Update: xp claim, resource claim
Description:

10xp flashback solo posts
11/11, 11/9 5xp X2
viewtopic.php?f=390&t=15335

40xp from Present solo post (also learned owlbear scout summons)
11/5,6,7,8/19 10xp X 4
viewtopic.php?f=439&t=15330&p=156899#p156899

50xp Total

50 resources from my Garden
(Total Resources 100=>150)

Experience: 1010
Total Experience: 4410

Renown: 265
Total Renown: 265

_________________
Strength: Average
Constitution proficient
Stamina: Masterful
Reflex: Masterful
Awareness: Heroic
Combat Skill: Taijutsu: Average
Ranged Skill: Ninjutsu: Average
Finesse Skill: Handseals: Average


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 Post subject: Re: Reo Hokori's Updates
PostPosted: Mon Nov 11, 2019 9:49 pm 
Offline

Joined: Thu Oct 10, 2019 11:58 pm
Posts: 34
Approved


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